544.拳头rebelway Houdini2022全面基础入门【画质高清有素材】
├─week1
│ └─week1
│ └─├─Week 1素材
│ └─├┈01_intro2.mp4
│ └─├┈02_the_workshop_guide.mp4
│ └─├┈03_get_houdini.mp4
│ └─├┈04_interface.mp4
│ └─├┈05_lets_use_houdini.mp4
│ └─├┈06_data_manipulation.mp4
│ └─├┈07_shortcuts_and_customisation.mp4
│ └─├┈08_noises_and_houdini.mp4
│ └─├┈09_eye_iris_part1.mp4
│ └─├┈10_eye_iris_part2.mp4
│ └─├┈11_viewport_settings.mp4
│ └─├┈12_corridor_overview.mp4
│ └─├┈13_corridor_ground.mp4
│ └─├┈14_corridor_floor.mp4
│ └─├┈15_3d_geometry_from_2d.mp4
│ └─├┈16_corridor_base.mp4
│ └─├┈17_corridor_base_extra.mp4
│ └─├┈18_corridor_base_pipes.mp4
│ └─├┈19_corridor_sides_and_details.mp4
│ └─└┈20_assignment.mp4
├─week10
│ ├─00_week7_intro
│ │ └┈00_week7_intro.mp4
│ ├─01_intro_to_flip
│ │ └┈01_intro_to_flip.mp4
│ ├─02_flip_workflow
│ │ └┈02_flip_workflow.mp4
│ ├─03_flip_workflow_meshing.mp4
│ │ └┈03_flip_workflow_meshing.mp4 .mp4
│ ├─04_statue_rise_setup
│ │ └┈04_statue_rise_setup.mp4
│ ├─05_adding_forces.mp4
│ │ └┈05_adding_forces.mp4 .mp4
│ ├─06_flip_solver_settings.mp4
│ │ └┈06_flip_solver_settings.mp4 .mp4
│ ├─07_preview.mp4
│ │ └┈07_preview.mp4 .mp4
│ ├─08_whitewater_solver_setup
│ │ └┈08_whitewater_solver_setup.mp4
│ ├─08_whitewater_workflow.mp4
│ │ └┈08_whitewater_workflow.mp4 .mp4
│ ├─09_whitewater_solver_setup
│ │ └┈09_whitewater_solver_setup.mp4
│ ├─10_whitewater_solver_import.mp4
│ │ └┈10_whitewater_solver_import.mp4 .mp4
│ ├─11_assignment.mp4
│ │ └┈11_assignment.mp4 .mp4
│ ├─12_white_water_source_update.mp4
│ │ └┈12_white_water_source_update.mp4 .mp4
│ ├─13_white_water_solver_update.mp4
│ │ └┈13_white_water_solver_update.mp4 .mp4
│ ├─14_bonus_sidefx_whitewater_masterclass
│ │ └┈14_bonus_sidefx_whitewater_masterclass.mp4
│ └─Week 10素材
│ └─└┈Week 10素材.zip
├─week11
│ ├─week11
│ │ ├┈01.intro_to_flip_week.mp4
│ │ ├┈03.extra_force_setup.mp4
│ │ ├┈04.whitewater__sim.mp4
│ │ ├┈05.fluid_mesh_and_export_for_render_setup.mp4
│ │ ├┈06.promoscene_walktrough.mp4
│ │ └┈intro_to_houdini_fx_week_11_video_2.mp4
│ └┈Week 11素材.zip
├─week12
│ ├─week12
│ │ ├┈01_intro_to_rendering.mp4
│ │ ├┈02.loading_geometry_and_initial_karma_setup.mp4
│ │ ├┈03.adding_materials_and_creating_light_setup.mp4
│ │ └┈04.creating_standard_and_custom_aov_in_karma.mp4
│ └┈Week 12素材.zip
├─week13_end
│ └─week13_end
│ └─├┈01_intro_to_usd.mp4
│ └─├┈02_the_solaris_interface.mp4
│ └─├┈03_asset_preparation_handling_geometries.mp4
│ └─├┈04_creating_and_assigning_materials_part_1.mp4
│ └─├┈05_creating_and_assigning_materials_part_2.mp4
│ └─├┈06_asset_preparation_lookdev.mp4
│ └─├┈07_asset_preparation_creating_variants.mp4
│ └─├┈08_layout_intro.mp4
│ └─├┈09_layout_part_1.mp4
│ └─├┈10_quick_note_on_asset_preparation.mp4
│ └─├┈11_layout_part_2.mp4
│ └─├┈12_layout_part_3.mp4
│ └─├┈13_adding_some_fx_to_your_scene.mp4
│ └─├┈14_sublayering.mp4
│ └─├┈15_editing_existing_primitives.mp4
│ └─├┈16_lighting_part_1.mp4
│ └─├┈17_lighting_part_2.mp4
│ └─├┈18_the_render_gallery.mp4
│ └─├┈19_render_settings.mp4
│ └─├┈20_rendering_images.mp4
│ └─└┈Week 13素材.zip
├─week2
│ ├─01_intro
│ │ └┈01_intro.mp4
│ ├─02_chase_environment_overview
│ │ └┈02_chase_environment_overview.mp4
│ ├─03_chase_environment_scene
│ │ └┈03_chase_environment_scene.mp4
│ ├─04_patterns_in_houdini_overview
│ │ └┈04_patterns_in_houdini_overview.mp4
│ ├─05_patterns_in_houdini_advanced
│ │ └┈05_patterns_in_houdini_advanced.mp4
│ ├─06_cops_to_sops
│ │ └┈06_cops_to_sops.mp4
│ ├─07_building_sci_blocks
│ │ └┈07_building_sci_blocks.mp4
│ ├─08_chase_environment_blockout
│ │ └┈08_chase_environment_blockout.mp4
│ ├─09_next_steps
│ │ └┈09_next_steps.mp4
│ ├─10_sci_fi_metal_wall_overview
│ │ └┈10_sci_fi_metal_wall_overview.mp4
│ ├─11_sci_fi_metal_wall_modeling
│ │ └┈11_sci_fi_metal_wall_modeling.mp4
│ ├─12_sci_fi_metal_wall_vents
│ │ └┈12_sci_fi_metal_wall_vents.mp4
│ ├─13_sci_fi_metal_wall_extra_details
│ │ └┈13_sci_fi_metal_wall_extra_details.mp4
│ ├─14_sci_fi_honeycomb
│ │ └┈14_sci_fi_honeycomb.mp4
│ ├─15_sci_fi_honeycomb_automation
│ │ └┈15_sci_fi_honeycomb_automation.mp4
│ ├─16_sci_fi_cable_blocks
│ │ └┈16_sci_fi_cable_blocks.mp4
│ ├─17_sci_fi_cable_aircon
│ │ └┈17_sci_fi_cable_aircon.mp4
│ ├─18_sci_fi_large_pipe
│ │ └┈18_sci_fi_large_pipe.mp4
│ ├─19_cathedral_explanation
│ │ └┈19_cathedral_explanation.mp4
│ ├─20_cathedral_demistified
│ │ └┈20_cathedral_demistified.mp4
│ ├─21_assignment
│ │ └┈21_assignment.mp4
│ └─Week 2素材
│ └─└┈Week 2素材.zip
├─week3
│ ├─01_intro
│ │ └┈01_intro.mp4
│ ├─02_next_level
│ │ └┈02_next_level.mp4
│ ├─03_implementation_part1
│ │ └┈03_implementation_part1.mp4
│ ├─04_implementation_part2
│ │ └┈04_implementation_part2.mp4
│ ├─05_implementation_part3
│ │ └┈05_implementation_part3.mp4
│ ├─06_hda_workflow
│ │ └┈06_hda_workflow.mp4
│ ├─07_vents
│ │ └┈07_vents.mp4
│ ├─08_pipes
│ │ └┈08_pipes.mp4
│ ├─09_quick_cables
│ │ └┈09_quick_cables.mp4
│ ├─10_layout
│ │ └┈10_layout.mp4
│ ├─11_advanced_pipe_system
│ │ └┈11_advanced_pipe_system.mp4
│ ├─12_simple_circle_packing
│ │ └┈12_simple_circle_packing.mp4
│ ├─13_advanced_for_each_loop
│ │ └┈13_advanced_for_each_loop.mp4
│ ├─14_stacking_pipes
│ │ └┈14_stacking_pipes.mp4
│ ├─15_final_pipes_preview
│ │ └┈15_final_pipes_preview.mp4
│ ├─16_upres_scifi_blocks
│ │ └┈16_upres_scifi_blocks.mp4
│ ├─17_sci_blocks_randomisation
│ │ └┈17_sci_blocks_randomisation.mp4
│ ├─18_sci_blocks_details
│ │ └┈18_sci_blocks_details.mp4
│ ├─19_bonus_setup
│ │ └┈19_bonus_setup.mp4
│ ├─20_the_end_of_procedural_modeling
│ │ └┈20_the_end_of_procedural_modeling.mp4
│ ├─21_bonus_rotate_pieces
│ │ └┈21_bonus_rotate_pieces.mp4
│ ├─22_bonus_cathedral_explanation
│ │ └┈22_bonus_cathedral_explanation.mp4
│ ├─23_bonus_cathedral_demistified
│ │ └┈23_bonus_cathedral_demistified.mp4
│ └─Week 3素材
│ └─├┈Dragon Head Model.stl
│ └─├┈Scifi_Models_BigPipe.hiplc
│ └─└┈week3_scene_files.tar
├─week4
│ ├─01_introduction_to_week4
│ │ └┈01_introduction_to_week4.mp4
│ ├─02_sops_particle_animation
│ │ └┈02_sops_particle_animation.mp4
│ ├─03_noise_animation
│ │ └┈03_noise_animation.mp4
│ ├─04_dissolve_tweak
│ │ └┈04_dissolve_tweak.mp4
│ ├─05_dissolve_bonus
│ │ └┈05_dissolve_bonus.mp4
│ ├─06_intro_to_pops
│ │ └┈06_intro_to_pops.mp4
│ ├─07_pop_sourcing
│ │ └┈07_pop_sourcing.mp4
│ ├─08_popreplicate_and_wedging
│ │ └┈08_popreplicate_and_wedging.mp4
│ ├─09_collision_in_pops
│ │ └┈09_collision_in_pops.mp4
│ ├─10_smoke_simulation
│ │ └┈10_smoke_simulation.mp4
│ ├─11_advanced_smoke_emission
│ │ └┈11_advanced_smoke_emission.mp4
│ ├─12_dynamic_collision
│ │ └┈12_dynamic_collision.mp4
│ ├─13_custom_collision
│ │ └┈13_custom_collision.mp4
│ ├─14_extra_smoke_fx
│ │ └┈14_extra_smoke_fx.mp4
│ ├─15_final_result_preview
│ │ └┈15_final_result_preview.mp4
│ ├─16_sopsolver_and_errosion
│ │ └┈16_sopsolver_and_errosion.mp4
│ ├─17_prometheus_cave_scene
│ │ └┈17_prometheus_cave_scene.mp4
│ ├─18_prometheus_cave_fx
│ │ └┈18_prometheus_cave_fx.mp4
│ ├─19_prometheus_cave_ramp
│ │ └┈19_prometheus_cave_ramp.mp4
│ └─Week 4素材
│ └─└┈week4_material.zip
├─week5
│ ├─01_intro
│ │ └┈01_intro.mp4
│ ├─02_indepth_overview.mp4
│ │ └┈02_indepth_overview.mp4.mp4
│ ├─03_intro_to_grain
│ │ └┈03_intro_to_grain.mp4
│ ├─04_grain_indepth
│ │ └┈04_grain_indepth.mp4
│ ├─05_grain_highres_and_slowmo
│ │ └┈05_grain_highres_and_slowmo.mp4
│ ├─06_bonus_slowmotion_fx
│ │ └┈06_bonus_slowmotion_fx.mp4
│ ├─07_triggering_animation
│ │ └┈07_triggering_animation.mp4
│ ├─08_upres_workflow_pts_advection
│ │ └┈08_upres_workflow_pts_advection.mp4
│ ├─09_upres_workflow_volume_advection
│ │ └┈09_upres_workflow_volume_advection.mp4
│ ├─10_upres_workflow_improvements
│ │ └┈10_upres_workflow_improvements.mp4
│ ├─11_advanced_lookup
│ │ └┈11_advanced_lookup.mp4
│ ├─12_grain_dissolve
│ │ └┈12_grain_dissolve.mp4
│ ├─13_how_the_curve_force_works
│ │ └┈13_how_the_curve_force_works.mp4
│ ├─14_curve_force_implementation
│ │ └┈14_curve_force_implementation.mp4
│ ├─15_curve_force_setup
│ │ └┈15_curve_force_setup.mp4
│ ├─16_tornado_and_ground_force
│ │ └┈16_tornado_and_ground_force.mp4
│ ├─17_grain_and_mass
│ │ └┈17_grain_and_mass.mp4
│ ├─18_swirly_energy_intro
│ │ └┈18_swirly_energy_intro.mp4
│ ├─19_particles_forces
│ │ └┈19_particles_forces.mp4
│ ├─20_curly_noise_forces
│ │ └┈20_curly_noise_forces.mp4
│ ├─21_force_fields
│ │ └┈21_force_fields.mp4
│ ├─22_final_previews
│ │ └┈22_final_previews.mp4
│ ├─23_smoke_wake_fx
│ │ └┈23_smoke_wake_fx.mp4
│ ├─24_assignment
│ │ └┈24_assignment.mp4
│ └─Week 5素材
│ └─└┈week5_material.zip
├─week6
│ ├─01_intro
│ │ └┈01_intro.mp4
│ ├─02_usd_and_solaris
│ │ └┈02_usd_and_solaris.mp4
│ ├─03_first_renders
│ │ └┈03_first_renders.mp4
│ ├─04_shading_overview
│ │ └┈04_shading_overview.mp4
│ ├─05_compositing_workflow
│ │ └┈05_compositing_workflow.mp4
│ ├─06_adv_shading
│ │ └┈06_adv_shading.mp4
│ ├─07_rest_and_motionblur
│ │ └┈07_rest_and_motionblur.mp4
│ ├─08_triplanar_and_export_tricks
│ │ └┈08_triplanar_and_export_tricks.mp4
│ ├─09_displacement_and_bump
│ │ └┈09_displacement_and_bump.mp4
│ ├─10_denoise_and_ice_texture
│ │ └┈10_denoise_and_ice_texture.mp4
│ ├─11_ice_shader
│ │ └┈11_ice_shader.mp4
│ ├─12_ice_tweaks_and_growth_solver
│ │ └┈12_ice_tweaks_and_growth_solver.mp4
│ ├─13_pointcloud_lookup_in_shader
│ │ └┈13_pointcloud_lookup_in_shader.mp4
│ ├─14_materialx_and_xpu
│ │ └┈14_materialx_and_xpu.mp4
│ ├─15_usd_data_prep
│ │ └┈15_usd_data_prep.mp4
│ ├─16_corridor_scene_setup
│ │ └┈16_corridor_scene_setup.mp4
│ ├─17_shading_workflow
│ │ └┈17_shading_workflow.mp4
│ ├─18_rendering_and_optimisation
│ │ └┈18_rendering_and_optimisation.mp4
│ ├─19_compositing_in_houdini
│ │ └┈19_compositing_in_houdini.mp4
│ ├─20_particle_rendering
│ │ └┈20_particle_rendering.mp4
│ ├─21_bonus_setup
│ │ └┈21_bonus_setup.mp4
│ ├─22_assignment
│ │ └┈22_assignment.mp4
│ └─Week 6素材
│ └─└┈No Materials for This Week.rtf
├─week7
│ ├─01_intro
│ │ └┈01_intro.mp4
│ ├─02_breakdown
│ │ └┈02_breakdown.mp4
│ ├─03.intro_to_vellum
│ │ └┈03.intro_to_vellum.mp4
│ ├─04_character_animation_and_vellum
│ │ └┈04_character_animation_and_vellum.mp4
│ ├─05_customer_path_deform
│ │ └┈05_customer_path_deform.mp4
│ ├─06_adv_custom_deformer
│ │ └┈06_adv_custom_deformer.mp4
│ ├─07_particle_simulation
│ │ └┈07_particle_simulation.mp4
│ ├─08_adv_particle_setups
│ │ └┈08_adv_particle_setups.mp4
│ ├─09_switch_system_and_more
│ │ └┈09_switch_system_and_more.mp4
│ ├─10_lag_effect
│ │ └┈10_lag_effect.mp4
│ ├─11_per_curve_offset
│ │ └┈11_per_curve_offset.mp4
│ ├─12_airfield_setup
│ │ └┈12_airfield_setup.mp4
│ ├─13_assigment
│ │ └┈13_assigment.mp4
│ └─Week 7素材
│ └─└┈No Materials for This Week.rtf
├─week8
│ ├─01_intro
│ │ └┈01_intro.mp4
│ ├─02_intro_mantra
│ │ └┈02_intro_mantra.mp4
│ ├─03_intro_to_lighting
│ │ └┈03_intro_to_lighting.mp4
│ ├─04_aovs_and_compositing
│ │ └┈04_aovs_and_compositing.mp4
│ ├─05_particles
│ │ └┈05_particles.mp4
│ ├─06_passes_and_optimisation
│ │ └┈06_passes_and_optimisation.mp4
│ ├─07_passes_setup
│ │ └┈07_passes_setup.mp4
│ ├─08_review
│ │ └┈08_review.mp4
│ ├─09_wings_fx_overview
│ │ └┈09_wings_fx_overview.mp4
│ ├─10_quick_bonus
│ │ └┈10_quick_bonus.mp4
│ ├─11_wings_houdini_overview
│ │ └┈11_wings_houdini_overview.mp4
│ ├─12_wings_layers
│ │ └┈12_wings_layers.mp4
│ ├─13_fx_illumination
│ │ └┈13_fx_illumination.mp4
│ ├─14_next_steps
│ │ └┈14_next_steps.mp4
│ └─Week 8素材
│ └─└┈No Materials for This Week.rtf
├─week9
│ ├─01_intro
│ │ └┈01_intro.mp4
│ ├─02_workflow_overview
│ │ └┈02_workflow_overview.mp4
│ ├─03_intro_to_rigging
│ │ └┈03_intro_to_rigging.mp4
│ ├─04_simple_ik_system
│ │ └┈04_simple_ik_system.mp4
│ ├─05_simple_mechanical_rig
│ │ └┈05_simple_mechanical_rig.mp4
│ ├─06_working_with_mixamo_mocap
│ │ └┈06_working_with_mixamo_mocap.mp4
│ ├─07_blending_mixamo_mocap
│ │ └┈07_blending_mixamo_mocap.mp4
│ ├─08_parenting_and_aiming
│ │ └┈08_parenting_and_aiming.mp4
│ ├─09_retargetting
│ │ └┈09_retargetting.mp4
│ ├─10_secondary_motion
│ │ └┈10_secondary_motion.mp4
│ ├─11_geo_prep_for_simulation
│ │ └┈11_geo_prep_for_simulation.mp4
│ └─Week 9素材
│ └─└┈Student Materials - Week 9.zip
└┈01_intro.mp4